‘Splinter Cell: Deathwatch’ Review: Netflix’s Stealth Action Video Game Adaptation Is the Newest Victim of the ‘Halo’ Curse
An easy fan-favorite in the action-stealth genre, the Splinter Cell franchise and its main protagonist, Sam Fisher (voiced by the legendary Michael Ironside in most iterations), essentially did what the 007 films and James Bond (Sean Connery) did for movies and what 24 and Jack Bauer (Kiefer Sutherland) did for television. It revitalized the spy/espionage genre for an entirely new medium, with just about every game in the Tom Clancy-endorsed franchise garnering a dedicated fanbase for their emphasis on smart, tactical stealth gameplay as opposed to the usual running and gunning. However, despite that dedicated group of fans, the last game in the series was released over a decade ago, with Splinter Cell: Blacklist, and it’s been even longer since Ubisoft has tried to adapt the games for a new format, with a now-canceled movie set to star Tom Hardy ultimately being scrapped. Does Splinter Cell: Deathwatch finally scratch the itch that fans have had for years, or is it a standard spy thriller that just so happens to have a lot of night vision goggles?
What Is ‘Splinter Cell: Deathwatch’ About?

Splinter Cell: Deathwatch also hails from writer and creator Derek Kolstad, who has made a major name for himself in the action genre thanks to his work on the John Wick and Nobody films. Both of those worlds were widely praised for feeling like relatively small-scale stories in a vast and expansive universe with its own set of unique rules and strictures. One would think a long-running franchise like Splinter Cell would give Kolstad a practical sandbox of ideas to play around with, especially when the sky’s the limit with an animated format. Unfortunately, Deathwatch too often feels stuck in a story that feels far too reminiscent of other spy stories, and one that could conveniently fit any spy protagonist rather than Sam Fisher specifically.
Splinter Cell: Deathwatch‘s supporting characters aren’t much to write home about either. They all check the boxes of the typical spy-espionage genre crew, including the arrogant and cocky rookie, the strict leader, the self-assured veteran, and the plucky young techy. The show begins to explore more intriguing details about its villains and even sets up a potentially interesting dual dynamic, but it doesn’t feel explored enough to truly stand out.
‘Splinter Cell: Deathwatch’ Is a Technically Sound Action Series
Splinter Cell: Deathwatch doesn’t quite go to that extreme, but it kicks things off with a sleek and stylish opening sequence that effectively uses much of the franchise’s signature stealth. Sadly, that’s really the only time in the whole series where we get that type of action, as the rest of the series features many standard, though still decently animated and choreographed, fight scenes. Speaking of the animation, Splinter Cell: Deathwatch is often a decently good-looking show, even though it and the aforementioned action scenes are spliced in with an international conspiracy story that’s generic at best and hollow at worst.
The biggest issue with Splinter Cell: Deathwatch is a common problem faced by other video game adaptations, such as two other shows currently on Netflix, Resident Evil and Halo. Sure, it has some recognizable characters and iconography from the title IP, but everything else (particularly the story) feels far too disconnected. You take Sam Fisher and the night vision goggles out, and you could easily replace them with any other spy protagonist with only minimal changes. There’s nothing so outrageously offensive that it would enrage fans who are starved for more Splinter Cell content. Still, Deathwatch also lacks the same punch that has helped other video game adaptations finally gain cultural relevance.
Splinter Cell: Deathwatch is available to stream on Netflix now.